Public Institution
Smithsonian Institution - National Museum of American History -I.C.E. Integrated Circuit Engineering
Records of I.C.E. Integrated Circuit Engineering, 1970-1997.
Website or physical archive:
Physical AND website
Website Url:
Is there a fee:
No
Sector:
Public Institution
Public or private:
Public
Address:
Washington, DC
United StatesSmithsonian Institution - National Museum of American History - records of Safko International, Inc.
The records of Safko International, Inc., document an assistive computer technology company created by Lon S. Safko to produce and sell the environmental control systems he invented for the physically disabled, specifically quadriplegics. Through the use of a computer and alternative input devices, the physically disabled were able to overcome physical barriers which inhibited them from attaining an autonomous lifestyle.
Website or physical archive:
Physical AND website
Is there a fee:
No
Sector:
Public Institution
Public or private:
Public
Address:
Washington, DC
United StatesSmithsonian Institution - National Museum of American History - Ralph H. Baer papers
Ralph H. Baer papers. Pioneer of early videogame technology. German-born ordnance specialist, inventor, and engineer.
Website or physical archive:
Physical AND website
Is there a fee:
No
Sector:
Public Institution
Public or private:
Public
Address:
Washington, DC
United StatesSmithsonian Institution - National Museum of American History - Robert Ledley
Robert Ledley helped develop the world's first whole-body, computer-aided tomograph (i.e., CAT scanner), known as the ACTA Scanner in 1973 at Georgetown University.
Website or physical archive:
Physical AND website
Is there a fee:
No
Sector:
Public Institution
Public or private:
Public
Address:
Washington, DC
United StatesSmithsonian Institution - National Museum of American History -John Clifford Shaw Papers
The John Clifford Shaw Papers contain reports, research notes, correspondence, memorandum, and diagrams documenting Shaw?s development of one of the earliest list processing languages (IPL) and an early interactive, time sharing program, the JOHNNIAC Open Shop System (JOSS). The collection also contains printed material on the RAND Corporation and the evolution of the artificial intelligence and electronic computer industry in the 1950s and 1960s.
Website or physical archive:
Physical AND website
Is there a fee:
No
Sector:
Public Institution
Public or private:
Public
Address:
Washington, DC
United StatesSmithsonian Institution - National Museum of American History - Goldstein papers
Papers documenting Goldstein's career in computers, including technical manuals, trade literature, advertising, photographs, internal business papers, and conference and seminar materials. He also worked in linguistics and machine translation.
Website or physical archive:
Physical AND website
Is there a fee:
No
Sector:
Public Institution
Public or private:
Public
Address:
Washington, DC
United StatesSmithsonian Institution - National Museum of American History - Gerber Scientific
Early CAD: Gerber Scientific Instrument Company Records,
1911-1998
Website or physical archive:
Physical AND website
Is there a fee:
No
Sector:
Public Institution
Public or private:
Public
Address:
Washington, DC
United StatesSmithsonian Institution. National Air Space Science & Exploration Dept
Joseph Mountain's long and varied career featured aerial mapping and photography, gold and oil exploration for private interests, air navigation and traffic control for the Pentagon, and the establishment of computer systems.
Website or physical archive:
Physical AND website
Is there a fee:
No
Sector:
Public Institution
Public or private:
Public
Address:
Washington, DC
United StatesCalifornia State Archives
California Department of Industrial Relations. Commission on Manpower, Automation and Technology records.
Website or physical archive:
Physical AND website
Is there a fee:
No
Sector:
Public Institution
Public or private:
Public
Address:
Sacramento, CA
United StatesSoftware Preservation Society
The Software Preservation Society (SPS), formerly the Classic Amiga Preservation Society (CAPS), dedicates itself to the preservation of software for the future, namely classic games. As it is, these items are no longer available from their original suppliers, and are mainly in the possession of an ever diminishing community of well willed collectors. However, just by the passage of time these games are affected by the gradual deterioration of the media that stores them. These classics risk being lost forever in the near future, a tragedy that must be prevented.
Our main objective is to guarantee the preservation of such an important part of computer gaming history. Preservation dictates that nothing less than authentic representations of the software exist, which are both free of bit rot, and unaltered since the time of production. After a significant amount of research and development, we now have the technology that enables us to do this.
Due to the sheer number of commercial games released, we heavily rely on contributions and help from the related communities. You can read more about us, and there are some answers to most common questions about what we do located in the Frequently Asked Questions section alongside further detail in our knowledge base. If you have any other questions, please do not hesitate to contact us.
This content of this site is quite technical in nature.
Website or physical archive:
Website only
Website Url:
Is there a fee:
No
Sector:
Public Institution
Public or private:
Public
Address:
United States